188 cards found.

Earsplitting Rats

Creature Rat   2 / 1   {3}{B} (4)

When Earsplitting Rats enters the battlefield, each player discards a card.
Discard a card: Regenerate Earsplitting Rats.
Rats come in one amount: too many.



Color Identity: B,Black
Printings:
Judgment (Common)

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Fa'adiyah Seer

Creature Human Shaman   1 / 1   {1}{G} (2)

{t}: Draw a card and reveal it. If it isn't a land card, discard it.
"My visions don't show me home. They show me where home is yet to be found."



Color Identity: G,Green
Printings:
Planar Chaos (Common)

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Fable of Wolf and Owl

Enchantment {3}{G/U}{G/U}{G/U} (6)

Whenever you cast a green spell, you may create a 2/2 green Wolf creature token.
Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.
The forest grew fangs. The sky spread its wings.



Color Identity: G,U,Green,Blue
Printings:
Eventide (Rare)

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Feroz's Ban

Artifact {6} (6)

Creature spells cost {2} more to cast.
"Without the protection of Feroz's Ban, I fear the Homelands are lost."
—Daria



Color Identity:
Printings:
Homelands (Rare)

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Fertile Ground

Enchantment Aura   {1}{G} (2)

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.



Color Identity: G,Green

Field Surgeon

Creature Human Cleric   1 / 1   {1}{W} (2)

Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.
Commanders order soldiers to attack. Field surgeons order them to heal. Both are obeyed without question.



Color Identity: W,White
Printings:
Urza's Destiny (Common)

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Flailing Drake

Creature Drake   2 / 3   {3}{G} (4)

Flying
Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.
Too many choices will always distract a greedy beast.



Color Identity: G,Green
Printings:
Tempest (Uncommon)

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Fledgling Osprey

Creature Bird   1 / 1   {U} (1)

Fledgling Osprey has flying as long as it's enchanted.
It isn't truly born until its first flight.



Color Identity: U,Blue
Printings:
Urza's Destiny (Common)

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Fungusaur

Creature Fungus Dinosaur   2 / 2   {3}{G} (4)

Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.
Rather than sheltering her young, the female fungusaur often injures her own offspring, thereby ensuring their rapid growth.



Color Identity: G,Green

Gatherer of Graces

Creature Human Druid   1 / 2   {1}{G} (2)

Gatherer of Graces gets +1/+1 for each Aura attached to it.
Sacrifice an Aura: Regenerate Gatherer of Graces.
"Garb is for common folk. I prefer to wear insight and zeal, ambition and flame."



Color Identity: G,Green
Printings:
Guildpact (Uncommon)

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Gerrard's Wisdom

Sorcery {2}{W}{W} (4)

You gain 2 life for each card in your hand.
"You'll lose a duel if your enemy comes expecting a war."



Color Identity: W,White
Printings:
Starter 1999 (Rare)

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Geth's Grimoire

Artifact {4} (4)

Whenever an opponent discards a card, you may draw a card.
The book shrieks horribly until its cover is opened, granting the spirit inside a moment's rest from the painful stirrings of the book's contents.



Color Identity:
Printings:
Darksteel (Uncommon)

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Ghost Quarter

Land (0)

{t}: Add {C}.
{t}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.



Color Identity:

Giant Cockroach

Creature Insect   4 / 2   {3}{B} (4)

Toren had stepped on a lot of bugs during his life, so he couldn't help feeling embarrassed when a bug stepped on him.



Color Identity: B,Black
Printings:
Ninth Edition (Common)

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Giant Octopus

Creature Octopus   3 / 3   {3}{U} (4)

"Before my eyes was a horrible monster, worthy to figure in the legends of the marvellous. . . . Its eight arms, or rather feet, fixed to its head . . . were twice as long as its body, and were twisted like the furies' hair."
—Jules Verne, Twenty Thousand Leagues under the Sea, trans. Lewis



Color Identity: U,Blue
Printings:
Ninth Edition (Common)

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Giant Trap Door Spider

Creature Spider   2 / 3   {1}{R}{G} (3)

{1}{R}{G}, {t}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.
"So large and so quiet—a combination best avoided."
—Disa the Restless, journal entry



Color Identity: G,R,Red,Green
Printings:
Ice Age (Uncommon)

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Glacial Wall

Creature Wall   {2}{U} (3)

Defender (This creature can't attack.)
Like arguing with ice
—Vodalian expression meaning
"wasting your time"



Color Identity: U,Blue
Printings:
Seventh Edition (Uncommon)

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Gliding Licid

Creature Licid   2 / 2   {2}{U} (3)

{U}, {t}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.
Enchanted creature has flying.



Color Identity: U,Blue
Printings:
Stronghold (Uncommon)

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Goblin Brawler

Creature Goblin Warrior   2 / 2   {2}{R} (3)

First strike
Goblin Brawler can't be equipped.
Perhaps he shuns technology. Perhaps he appreciates nature. Perhaps he doesn't know the difference.



Color Identity: R,Red
Printings:
Fifth Dawn (Common)

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Goblin War Drums

Enchantment {2}{R} (3)

Creatures you control have menace. (They can't be blocked except by two or more creatures.)
Their eardrums may have given out, but the rest of them never will.



Color Identity: R,Red
Printings:
Masters 25 (Uncommon)

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Formats:

No results found.
Bummer

188 cards found.